A Guide to your First Hackathon/Game Jam

I am super stoked to be attending the Seattle VR Hackathon this coming weekend! In preparation for this event, I wanted to write this post as a guide to help any of you game audio professionals out there (though many of these tips apply to other fields too!) who might...

VR Devlog | Vive Test #1

(If you would like to receive an email update when I release a new devlog post (approx. 1 email each week), click here to sign up for my VR devlog newsletter!) My Vive is set up! After a handful of firmware/driver updates and a little bit of wrangling with my room...

VR Devlog | Rainforest [Week 3]

(If you would like to receive an email update when I release a new devlog post (approx. 1 email each week), click here to sign up for my VR devlog newsletter!) This third and final week for the tribal rainforest prototype went VERY differently than expected! Last...

VR Devlog | Rainforest [Week 2]

(If you would like to receive an email update when I release a new devlog post (approx. 1 email each week), click here to sign up for my VR devlog newsletter!) Welcome to week 2! Before I dive into talking about what I accomplished for my tribal jungle/rainforest...

VR Devlog | Rainforest [Week 1]

(If you would like to receive an email update when I release a new devlog post (approx. 1 email each week), click here to sign up for my VR devlog newsletter!) (If you missed my intro devlog post, you can read it here! If you want to skip straight to downloading the...

VR Devlog | Intro

Hello, and welcome to this devlog for my virtual reality project development! *high five* If you’re new to this site, here’s a quick intro: my name is Jacob Pernell and I am a freelance composer/sound designer for games based in Seattle, WA. I have the...